3-Hump Lacooda
ATK:
500
DEF:
1500
If there are 3 face-up "3-Hump Lacooda" cards on your side of the field, Tribute 2 of them to draw 3 cards.
Amarylease
ATK:
100
DEF:
200
During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 monster this turn for 1 less Tribute. You can only use the effect of "Amarylease" once per turn.
Enraged Muka Muka
ATK:
1200
DEF:
600
This card gains 400 ATK and DEF for each card in your hand.
Flowerbot
ATK:
1500
DEF:
800
If this card is sent to the Graveyard: Draw 1 card, then place 1 card from your hand on the top of the Deck.
Gearfried the Iron Knight
ATK:
1800
DEF:
1600
If either player equips an Equip Card(s) to this card: Destroy that Equip Card(s).
Gearfried the Swordmaster
ATK:
2600
DEF:
2200
Cannot be Normal Summoned/Set. Must be Special Summoned with "Release Restraint". Each time an Equip Card(s) is equipped to this card: Target 1 monster your opponent controls; destroy that target.
Grave Ohja
ATK:
1600
DEF:
1500
While there is a face-down Defense Position monster(s) on your side of the field, no player can select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 damage to your opponent.
Green Baboon, Defender of the Forest
ATK:
2600
DEF:
1800
If this card is in your hand or Graveyard when a face-up Beast-Type monster you control is destroyed and sent to the Graveyard (except during the Damage Step): You can pay 1000 Life Points; Special Summon this card.
Kangaroo Champ
ATK:
800
DEF:
700
A monster that battles with this card is changed to Defense Position after damage calculation.
Master Monk
ATK:
1900
DEF:
1000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter". This card can attack twice during the same turn.
Megarock Dragon
ATK:
-1
DEF:
-1
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700.
Mogmole
ATK:
800
DEF:
800
When this card on the field is destroyed and sent to the Graveyard: You can Special Summon it from your Graveyard in face-up Defense Position. You can only use the effect of "Mogmole" once per Duel.
Monk Fighter
ATK:
1300
DEF:
1000
Battle Damage to this card's controller from a battle involving this card becomes 0.
Naturia Pineapple
ATK:
100
DEF:
100
All face-up monsters you control are treated as Plant-Type. During your Standby Phase, if you do not control a face-up "Naturia Pineapple", and have no monsters in your Graveyard except Plant or Beast-Type: You can Special Summon this card from your Graveyard. You must not control any Spell or Trap Cards to activate and resolve this effect.
Naturia Rock
ATK:
1200
DEF:
1200
When a Trap Card is activated, you can send the top card of your Deck to the Graveyard to Special Summon this card from your hand.
Neko Mane King
ATK:
0
DEF:
0
During your opponent's turn, when this card in your possession is sent to your Graveyard by an opponent's card effect: It becomes the End Phase of this turn.
Nimble Musasabi
ATK:
800
DEF:
100
When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon up to 2 "Nimble Musasabi" from your Deck to your opponent's side of the field in face-up Attack Position. This card cannot be Tributed for a Tribute Summon.
Playful Possum
ATK:
800
DEF:
600
During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect. During your Standby Phase, if this card was destroyed by this effect: You can Special Summon this card from the Graveyard.
Rodenut
ATK:
100
DEF:
100
Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target.
Seed of Flame
ATK:
1600
DEF:
1200
When this card you control is destroyed by a card effect and sent to your Graveyard: You can target 1 Level 4 or lower Plant-Type monster in your Graveyard, except "Seed of Flame"; Special Summon that target, and if you do, Special Summon 1 "Seed Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon.
Talaya, Princess of Cherry Blossoms
ATK:
2800
DEF:
1200
Gains 100 ATK for each Plant monster you control. Other Plant monsters on the field cannot be destroyed by card effects.
Uniflora, Mystical Beast of the Forest
ATK:
700
DEF:
500
If all the monsters in your Graveyard are Beast-Type: You can Tribute this card; Special Summon 1 Beast-Type monster from your hand or Graveyard, except "Uniflora, Mystical Beast of the Forest", but it cannot attack this turn.
Yellow Baboon, Archer of the Forest
ATK:
2600
DEF:
1800
When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters in your Graveyard to Special Summon this card from your hand.
Dust Knight
ATK:
1400
DEF:
1200
FLIP: Send 1 EARTH monster from your Deck to the Graveyard.
Guard Dog
ATK:
1500
DEF:
500
FLIP: Your opponent cannot Special Summon for the rest of this turn.
Chu-Ske the Mouse Fighter
ATK:
1200
DEF:
0
A fiery mouse, travelling the world to become the strongest fighter in the world of mice. Be careful not to touch him, or you will get burned.
Continuous Destruction Punch
If the DEF of the attacked Defense Position monster on your side of the field is higher than the ATK of the attacking monster on your opponent's side of the field, destroy the attacking monster. Damage calculation is applied normally.
Kaminote Blow
Activate only if there is at least 1 face-up "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk" on your side of the field. Destroy the monster(s) that battle with these monsters on your side of the field this turn, at the end of each Damage Step.
Legendary Black Belt
Equip only to "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". When the equipped monster destroys your opponent's monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the DEF of the destroyed monster.
Lighten the Load
Once per turn, you can add 1 Level 7 or higher monster from your hand to your Deck and shuffle it, then draw 1 card.
Mind Wipe
Activate only if your opponent has 3 or less cards in their hand. Your opponent adds their hand to the Deck and shuffles it, then draws the same number of cards they added to the Deck.
Obedience Schooled
If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters.
Raging Mad Plants
All Plant-Type monsters you currently control gain 300 ATK for each Plant-Type monster currently in your Graveyard, until the end of this turn. During the End Phase, destroy all Plant-Type monsters you control.
Release Restraint
Tribute 1 "Gearfried the Iron Knight"; Special Summon 1 "Gearfried the Swordmaster" from your hand or Deck.
The Big March of Animals
Until the end of this turn, all face-up Beast-Type monsters on your side of the field gain 200 ATK for each Beast-Type monster on your side of the field.
Needlebug Nest
Send the top 5 cards of your Deck to the GY.
Plant Food Chain
Target 1 Plant-Type monster you control; equip this card to that target. It gains 500 ATK. If this card is destroyed by a card effect while equipped: You can target 1 Plant-Type monster in your Graveyard; Special Summon that target.
Retort
When your opponent activates a Spell/Trap Card with the same name as one in your Graveyard: Negate the activation, and if you do, destroy that card. Then you can add 1 card with that name from your Graveyard to your hand.
Royal Surrender
Activate only when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it.
Security Orb
When your opponent's monster declares an attack: Target that attacking monster; change that target's battle position. If this Set card is destroyed by your opponent's Spell/Trap effect and sent to the GY: Destroy 1 monster on the field.